A downloadable game

I’m an indie dev and I’ve just released my new incremental / idle game inspired by classic cookie clickers. It’s called Cookie Empire 🍪, and this is my first complete project in this genre, so I wanted to share it here and get some feedback from fellow incremental devs.

The core idea is simple: start with one cookie and scale into a full cookie empire with exponential growth. I tried to focus on clean progression, automation, and satisfying resets rather than reinventing the genre.

🔥 MONTHLY SEASONS & EXCLUSIVE SKINS 🔥

Compete every month in limited-time Seasons with fresh leaderboards and unique rewards designed for fair competition and long-term replayability.

• Top 3 Players Win: Each Season rewards the Top 3 players with an EXCLUSIVE cookie skin

• One-of-a-Kind Rewards: Every Season features a brand-new skin — never obtainable again

• Fair Competition: Seasonal Soft Reset ensures everyone starts equally

• Legacy Progress: Your Lifetime Cookies and Achievements are NEVER reset!

Miss a Season, miss the skin forever.

Main features:

  • Classic tap-to-generate cookies + automation (grandmas, farms, factories, portals, etc.)
  • 10+ auto-generators with incremental scaling
  • Prestige / ascension system with permanent bonuses
  • Golden cookie events (temporary multipliers, instant rewards)
  • Offline progress
  • Global leaderboard (still experimenting with balance)
  • Modern UI with smooth animations (Android)

This project taught me a lot about balancing exponential growth, pacing ascensions, and avoiding dead zones, and I’m still tweaking numbers constantly.

If anyone here enjoys testing incremental games or wants to give design, balance, or UX feedback, I’d really appreciate it. I’m especially interested in:

  • Early/mid-game pacing
  • Prestige timing
  • Whether progression feels meaningful long-term

Thanks for reading, and happy to answer any dev questions about implementation or lessons learned.

Available on

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